7Colors Game / FAQ
FAQ
We have compiled answers to frequently asked questions about our services, development process, scope, and pricing. Feel free to contact us at the planning stage.
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What kind of game development projects can you handle?
We handle new development, upgrades, feature additions, promotional mini-games, and prototype production, centered on Unity for smartphone and Web platforms.
Starting from technical proof-of-concept (PoC) or rough prototypes before specifications are solidified is also welcome.
Can you work with engines other than Unity (e.g., Unreal Engine)?
Our primary development stack centers on Unity. Please consult us on the feasibility and scope of Unreal Engine support or migration of existing assets on a case-by-case basis.
Is it possible to outsource only VFX / visual effect production?
Yes, it is. We accept visual effects creation utilizing Particle System, VFX Graph, and Shader Graph, or spot requests such as cleaning up existing Prefabs and optimization for mobile devices.
What kind of support is available from a Technical Artist?
We provide cross-disciplinary support bridging "art and technology" in Unity projects, including rendering bottleneck diagnosis, custom Shader/Post-processing, memory/draw call optimization, custom Editor tools, and pipeline setups.
What is the scope of your Web production services?
We mainly build corporate websites, landing pages (LPs), updates for portfolio/news, lightweight form integrations, and CMS setups. We flexibly handle everything from design to implementation.
What type of AI automation projects do you handle?
We emphasize building "start small and expand" systems, such as workflow integrations using n8n, text generation/summarization using Generative AI (with approval workflows), and connecting spreadsheets or internal tools.
Is there a charge for consultations or estimates?
Initial briefings and feasibility checks are free of charge. Technical investigations or estimates requiring detailed architecture design may incur a fee, which we will guide you through in advance.
Where is your service area and how do we communicate?
While based in Chiba, Japan, we operate entirely online (remotely) for both meetings and development. We accept inquiries from anywhere globally.
Can you sign a Non-Disclosure Agreement (NDA)?
Yes. We can sign either your template or ours after reviewing the terms. Let us know if you need to sign before sharing materials.
What are the contract types and invoicing terms?
We offer various contract forms (Quasi-delegation, contract for work, etc.) depending on project goals. Invoice payments and milestone divisions can be adjusted according to your needs.
Can I request a prototype on a short-term basis?
Yes, you can. Sharing the specific game mechanics, control feel, or technical risks you want to validate helps us propose a narrow scope and quick timeline.
Do you offer maintenance or spot updates after release?
Yes. We propose support models matching your needs, ranging from minor updates on demand to monthly support within a allocated hourly window.
We support the following consultations
Mobile & PC Game Dev
New development, upgrades, and prototyping centered around Unity.
Unity Tech & Optimization
Rendering investigations, tools, and pipeline support from a TA perspective.
VFX & Art Direction
Visual effects production, mobile optimization, and Prefab cleanup.
AI & Automation
Workflow design utilizing n8n and Generative AI from the ground up.